May 022012
 

It’s that time of year…gaming awards time! The Dice Tower has listed their picks for the 2011 calendar year and it’s quite a lineup. Covering everything from family games to war games, this years selection committee has put together a collection of the best-of-the-best in hobby board and card gaming for 2011. Even if your favorites don’t end up a winner in their category, this list of award nominees is a great source for deciding your next game purchases. Looking for a good party game for your next family gathering? Check out the award nominees and you can be confident that your hard earned cash is going to a quality title.

The Dice Tower staff will be announcing the winners at this years inaugural Dice Tower Con in Orlando, Florida, July 5th-8th. Check back to see the category winners or go to the con and hear them announced in person!

DT award

Dec 082011
 

Playing and owning boardgames is a wonderful hobby many of us share. Countless hours are spent on the logistics of this hobby: rules reading, setup, break down, and organization. For those of us with large, multi-piece board games organization can be a challenging task. The industry and our own invention has given us many techniques from the old SPI plastic counter trays, to zip-lock baggies. I remember back in the ancient days using styrofoam cups covered with tinfoil to keep counters organized.

Things become even more difficult when we want to take our favorite games on the road and play them at a gaming store or friends house, al the while keeping track of where the components are, having the ones you want handy at easy reach without everything becoming a complete pile of mess.

BattleLore from Fantasy Flight Games is a prime example of a board game that can go horribly wrong when it comes to transport and play away from home. The base game with a few expansion thrown in can grow to over 300 figures; along with the accompanying unit banners and game cards, the transport of the materials for a serious game session can be daunting.

Over at Board Game Geek you can peruse through the picture gallery for BattleLore and see what other players are doing for storage and transport. These ideas are not just for BattleLore, but they give you the capability to apply these solutions to any large scale board game.


After a bit of research and thought, we decided to go with the fishing tackle box as our form factor. For this we selected the Plano 7771 model. First and foremost it was selected due to its size. The 7771 is a ginormous (size here) with five primary storage
areas. Under the see-through top lid is a compartmented section with removable separators. To the right of this is a large compartment beneath a hinged lid. The top lid opens to reveal a tray for storage of flat items (rulebooks) and includes a small storage box. The central drop down transparent door holds four separate tackle boxes, all compartmented with adjustable dividers. To the right of the drop down door is another lidded storage compartment.

Being able to place the BattleLore mounted map board into the lidded tray was a must. The board almost fit within the try except two small plastic ribs prevented the map from sliding down into the case. Thankfully, the plastic construction was easily modified to remove the two ribs; an xacto knife and a little scoring along the edges and the ribs were easily and cleanly removed from the box. After this simple modification the map slid easily into place. These two cuts to remove the superfluous ribs were the only modification we needed to make to the 7771.

The four large removable tackle boxes provide an excellent way to store miniatures or other game components or tokens. The size of the pieces can be adjusted for by repositioning the separators to allow for more room. In the example of the BattleLore miniatures, greater space was allowed for the larger mounted units. Obviously, some units will be too big for these compartments. The BattleLore dragons are an example of this. For larger units the solution is to use one of the two large compartments to the right of the drop door or top lid.

Another very positive aspect of the Plano system is the removable tackle boxes. If needed, additional boxes can be purchased that can be used for armies (goblins/dwarves) or other figures and when they are required for a particular gaming session you slide out the boxes containing the figures you don’t need and slide in those that are. It’s a modular storage system!

Overall, the Plano 7771 worked very well for transport of our massive BattleLore collection. Transport of exactly what we need to play, plus all the extra doodads that do along with board gaming such as extra dice, pens, tools etc. can be carried with eas in one organized box.

The Plano 7771 will set you back around $65 US. Considering the use and reuse of this box, its an investment that pays off for the avid gamer on the move.

Aug 072011
 

Our favorite games. We reminisce fondly upon them. They line the shelves in the halls of our memory; over time some collect dust, but for those that endure, they remain in our lives to be recalled, replayed, and shared. The definition of favorite varies. Some make favorite because they provide incredible action, memorable stories, engaging mechanics, or intense visuals. But the games that really reach our most hallowed heights of “favorite games” are those that attach us to a time in our past.

For me one of those games comes from an unlikely genre: classic board war games. Terrible Swift Sword is an old game, originally published by the long defunct SPI in 1976, it was updated with a second edition in 1986 by TSR when that company bought the rights to SPI’s intellectual property. The second edition copy that sits firmly Terrible Swift Sword in an honored place on my game shelf was a gift by one of my oldest friends. Together we spent countless hours in our youth playing the classic war games, from the venerable Tactics II to contemporary games like Ultimatum. The year 1986 was at the twilight of classical board war gaming and this copy of Terrible Swift Sword was the last boxed war game either of us purchased. That in itself gives it an emotional edge, being the last of its kind; but what made this even more special is that it was bought in Gettysburg. We were both Civil War buffs and his trip to Gettysburg while on leave with the U.S. army was one of those seminal moments for any student of the conflict. I knew he would be visiting the battlefield (by a written letter to me, yes handwritten; this was 1986 and email was unheard of), but when he came back with a copy of a game we had read about but never had seen a copy of (remember no internet either), well, I was ecstatic. At this point in our lives things were changing, I was in college, he had his military career, and the time we had to sit down to a lengthy board game was hard to come by. That scarcity of opportunity made the few times we were able to play even more special. Terrible Swift Sword Being students of the battle, we often discussed General James Longstreet’s actions with lively debate, so naturally, we placed a picture of him in the box top so that when we faced off he could be placed upright and stand firm over the action, judging our strategies. The games went longer because we talked, laughed, and had fun just being there, sharing that time.

All of this history transformed that copy of Terrible Swift Sword from another of the many, to one of the special; one of the unforgettable that I take down from my shelf with care, open the box, and remember.